Files
hwr2024_a/cpp/misc/templates.h
T
david b58064a0d0 Add SFML project with Paddle class and miscellaneous utilities
- Introduced `Paddle` class for player controls in the SFML project.
- Added `main.cpp` to demonstrate basic paddle movement and rendering.
- Created reusable templates (`templates.h`) and inline class (`inlines.h`) in the `misc` module.
- Defined `structs`, `enums`, `unions` in `misc/structs_enums_unions.h`.
- Updated CMake configuration for the `sfml` and `misc` modules.
- Included new assets for backgrounds, characters, enemies, and tiles.
2026-02-27 12:16:24 +01:00

28 lines
382 B
C++

//
// Created by David Hackbarth on 27.02.26.
//
#ifndef MISC_TEMPLATES_H
#define MISC_TEMPLATES_H
template<class T>
void safeDelete(T*& pObj)
{
if (pObj != nullptr)
{
delete pObj;
pObj = nullptr;
}
}
template<typename T>
class Node
{
public:
T data;
Node* next;
Node(T value) : data(value), next(nullptr) {}
};
#endif //MISC_TEMPLATES_H