- Introduced `Paddle` class for player controls in the SFML project. - Added `main.cpp` to demonstrate basic paddle movement and rendering. - Created reusable templates (`templates.h`) and inline class (`inlines.h`) in the `misc` module. - Defined `structs`, `enums`, `unions` in `misc/structs_enums_unions.h`. - Updated CMake configuration for the `sfml` and `misc` modules. - Included new assets for backgrounds, characters, enemies, and tiles.
10 lines
164 B
CMake
10 lines
164 B
CMake
cmake_minimum_required(VERSION 4.1)
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project(misc)
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set(CMAKE_CXX_STANDARD 20)
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set(CMAKE_CXX_FLAGS -pedantic-errors)
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add_executable(misc
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main.cpp
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)
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