- Introduced `Paddle` class for player controls in the SFML project. - Added `main.cpp` to demonstrate basic paddle movement and rendering. - Created reusable templates (`templates.h`) and inline class (`inlines.h`) in the `misc` module. - Defined `structs`, `enums`, `unions` in `misc/structs_enums_unions.h`. - Updated CMake configuration for the `sfml` and `misc` modules. - Included new assets for backgrounds, characters, enemies, and tiles.
18 lines
1.3 KiB
XML
18 lines
1.3 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
|
|
<project version="4">
|
|
<component name="VcsDirectoryMappings">
|
|
<mapping directory="$PROJECT_DIR$/.." vcs="Git" />
|
|
<mapping directory="$PROJECT_DIR$/sfml/cmake-build-debug/_deps/flac-src" vcs="Git" />
|
|
<mapping directory="$PROJECT_DIR$/sfml/cmake-build-debug/_deps/freetype-src" vcs="Git" />
|
|
<mapping directory="$PROJECT_DIR$/sfml/cmake-build-debug/_deps/freetype-src/subprojects/dlg" vcs="Git" />
|
|
<mapping directory="$PROJECT_DIR$/sfml/cmake-build-debug/_deps/ogg-src" vcs="Git" />
|
|
<mapping directory="$PROJECT_DIR$/sfml/cmake-build-debug/_deps/sfml-src" vcs="Git" />
|
|
<mapping directory="$PROJECT_DIR$/sfml/cmake-build-debug/_deps/vorbis-src" vcs="Git" />
|
|
<mapping directory="$PROJECT_DIR$/sfml/cmake-build-release/_deps/flac-src" vcs="Git" />
|
|
<mapping directory="$PROJECT_DIR$/sfml/cmake-build-release/_deps/freetype-src" vcs="Git" />
|
|
<mapping directory="$PROJECT_DIR$/sfml/cmake-build-release/_deps/freetype-src/subprojects/dlg" vcs="Git" />
|
|
<mapping directory="$PROJECT_DIR$/sfml/cmake-build-release/_deps/ogg-src" vcs="Git" />
|
|
<mapping directory="$PROJECT_DIR$/sfml/cmake-build-release/_deps/sfml-src" vcs="Git" />
|
|
<mapping directory="$PROJECT_DIR$/sfml/cmake-build-release/_deps/vorbis-src" vcs="Git" />
|
|
</component>
|
|
</project> |