Files
hwr2024_a/GDP/D3D9/Material.cpp
T

16 lines
225 B
C++

#include "Material.h"
#include "Utilities.h"
UINT Material::init(IDirect3DDevice9* pD3DDevice, LPCTSTR textureFileName)
{
return 0;
}
void Material::render(IDirect3DDevice9* pD3DDevice)
{
}
void Material::deInit()
{
}