Files
hwr2024_a/GDP/D3D9/Camera.h
T

16 lines
210 B
C++

#pragma once
#include <d3d9.h>
class Camera
{
public:
UINT init(UINT width, UINT height);
void update(FLOAT dt);
void deInit();
private:
D3DMATRIX _viewMatrix = {};
D3DMATRIX _projectionMatrix = {};
};