- Introduced `Paddle` class for player controls in the SFML project. - Added `main.cpp` to demonstrate basic paddle movement and rendering. - Created reusable templates (`templates.h`) and inline class (`inlines.h`) in the `misc` module. - Defined `structs`, `enums`, `unions` in `misc/structs_enums_unions.h`. - Updated CMake configuration for the `sfml` and `misc` modules. - Included new assets for backgrounds, characters, enemies, and tiles.
3.1 KiB
128x128px
3.1 KiB
128x128px