- Introduced `Paddle` class for player controls in the SFML project. - Added `main.cpp` to demonstrate basic paddle movement and rendering. - Created reusable templates (`templates.h`) and inline class (`inlines.h`) in the `misc` module. - Defined `structs`, `enums`, `unions` in `misc/structs_enums_unions.h`. - Updated CMake configuration for the `sfml` and `misc` modules. - Included new assets for backgrounds, characters, enemies, and tiles.
9 lines
200 B
CMake
9 lines
200 B
CMake
cmake_minimum_required(VERSION 4.1)
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project(cpp)
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add_subdirectory(intro)
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add_subdirectory(pointer)
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add_subdirectory(classes)
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add_subdirectory(containers)
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add_subdirectory(misc)
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add_subdirectory(sfml) |