Integrate wxWidgets application and enhance SFML project
- Added `wxwidgets` module with a basic application (menu and UI setup in `main.cpp`) and CMake configuration. - Updated `Paddle` class in SFML to support dynamic key bindings and movement logic via `Update` method. - Introduced `asset_ids.h` for centralized asset file definitions in SFML. - Enhanced `sfml/main.cpp` with animation logic and drawable management using `std::vector`. - Adjusted CMake configurations for SFML and added asset copying to runtime directory.
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cmake_minimum_required(VERSION 4.1)
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project(wxwidgets LANGUAGES CXX)
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set(CMAKE_CXX_STANDARD 20)
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find_package(wxWidgets REQUIRED COMPONENTS net core base)
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if (wxWidgets_USE_FILE)
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include(${wxWidgets_USE_FILE})
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endif ()
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add_executable(main
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src/main.cpp)
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target_link_libraries(main ${wxWidgets_LIBRARIES})
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