Integrate wxWidgets application and enhance SFML project
- Added `wxwidgets` module with a basic application (menu and UI setup in `main.cpp`) and CMake configuration. - Updated `Paddle` class in SFML to support dynamic key bindings and movement logic via `Update` method. - Introduced `asset_ids.h` for centralized asset file definitions in SFML. - Enhanced `sfml/main.cpp` with animation logic and drawable management using `std::vector`. - Adjusted CMake configurations for SFML and added asset copying to runtime directory.
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CMakeSFMLProject
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wxwidgets
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<component name="CMakePythonSetting">
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<option name="pythonIntegrationState" value="YES" />
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</component>
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<component name="CMakeWorkspace" PROJECT_DIR="$PROJECT_DIR$/sfml">
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<component name="CMakeWorkspace" PROJECT_DIR="$PROJECT_DIR$/wxwidgets">
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<contentRoot DIR="$PROJECT_DIR$" />
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</component>
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</project>
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