Add SFML project with Paddle class and miscellaneous utilities
- Introduced `Paddle` class for player controls in the SFML project. - Added `main.cpp` to demonstrate basic paddle movement and rendering. - Created reusable templates (`templates.h`) and inline class (`inlines.h`) in the `misc` module. - Defined `structs`, `enums`, `unions` in `misc/structs_enums_unions.h`. - Updated CMake configuration for the `sfml` and `misc` modules. - Included new assets for backgrounds, characters, enemies, and tiles.
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<project version="4">
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<component name="VcsDirectoryMappings">
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<mapping directory="$PROJECT_DIR$/.." vcs="Git" />
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<mapping directory="$PROJECT_DIR$/sfml/cmake-build-debug/_deps/flac-src" vcs="Git" />
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<mapping directory="$PROJECT_DIR$/sfml/cmake-build-debug/_deps/freetype-src" vcs="Git" />
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<mapping directory="$PROJECT_DIR$/sfml/cmake-build-debug/_deps/freetype-src/subprojects/dlg" vcs="Git" />
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<mapping directory="$PROJECT_DIR$/sfml/cmake-build-debug/_deps/ogg-src" vcs="Git" />
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<mapping directory="$PROJECT_DIR$/sfml/cmake-build-debug/_deps/sfml-src" vcs="Git" />
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<mapping directory="$PROJECT_DIR$/sfml/cmake-build-debug/_deps/vorbis-src" vcs="Git" />
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<mapping directory="$PROJECT_DIR$/sfml/cmake-build-release/_deps/flac-src" vcs="Git" />
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<mapping directory="$PROJECT_DIR$/sfml/cmake-build-release/_deps/freetype-src" vcs="Git" />
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<mapping directory="$PROJECT_DIR$/sfml/cmake-build-release/_deps/freetype-src/subprojects/dlg" vcs="Git" />
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<mapping directory="$PROJECT_DIR$/sfml/cmake-build-release/_deps/ogg-src" vcs="Git" />
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<mapping directory="$PROJECT_DIR$/sfml/cmake-build-release/_deps/sfml-src" vcs="Git" />
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<mapping directory="$PROJECT_DIR$/sfml/cmake-build-release/_deps/vorbis-src" vcs="Git" />
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</component>
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</project>
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