Files
hwr2023_b/GDP/D3D9/Light.cpp
T
david 5e31638fb8 add sampler states
add light
add normals
2025-11-12 12:24:37 +01:00

24 lines
310 B
C++

#include "Light.h"
UINT Light::init(D3DLIGHT9& light, INT id)
{
_light = light;
_id = id;
return 0;
}
void Light::update(FLOAT dt)
{
}
void Light::render(IDirect3DDevice9* pD3DDevice)
{
pD3DDevice->SetLight(_id, &_light);
pD3DDevice->LightEnable(_id, TRUE);
}
void Light::deInit()
{
}