148 lines
3.6 KiB
C++
148 lines
3.6 KiB
C++
#include <iostream>
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#include <Windows.h>
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#include <memory>
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#include "functions.h"
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#include "ClassA.h"
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#include "ClassB.h"
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using namespace std;
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void functionB() {}
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void functionC();
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void functionD(); // forward declaration
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int main()
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{
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//std::cout << "Hello World!" << std::endl;
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//cout << "Hallo" << endl;
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////functionA(); // compiler error, function is not declared, but defined afterwards
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//functionB(); // no error
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////functionC(); // linker error, function is declared, but not defined
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//functionD(); // no error
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////functionE(); // linker error, function is defined in header and included in two different source files
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//functionF(); // no error
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//short s = 0;
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//unsigned short us = 0;
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//int i = 0;
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//long l = 0;
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//cout << "sizeof short: " << sizeof(s) << endl;
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//cout << "sizeof int: " << sizeof(i) << endl;
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//cout << "sizeof long: " << sizeof(l) << endl;
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//cout << "sizeof long long: " << sizeof(long long) << endl;
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//cout << "sizeof bool: " << sizeof(bool) << endl;
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//BOOL b;
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//int number;
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//cin >> number;
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//cout << "number: " << number << endl;
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//char c;
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//cin >> c;
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//cout << "c: " << c << endl;
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//string str;
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//cin >> str;
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//cout << "str: " << str << endl;
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//char sz[128];
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//cin >> sz;
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//cout << "sz: " << sz << endl;
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//cin >> sz;
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//cout << "sz: " << sz << endl;
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//int numbers[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
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//cout << "print local array" << endl;
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//for (size_t i = 0; i < sizeof(numbers) / sizeof(int); i++)
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//{
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// cout << numbers[i] << " ";
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//}
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//cout << endl;
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//cout << "print remote array" << endl;
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//printArray(numbers, size(numbers));
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//int n = 1;
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//changeInt(n);
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//cout << "n (" << &n << "): " << n << endl;
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//changeIntPointer(&n);
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//cout << "n (" << &n << "): " << n << endl;
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//changeIntReference(n);
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//cout << "n (" << &n << "): " << n << endl;
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//int* pNumber = nullptr;
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//int* pNumber2 = new int;
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//
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//if (pNumber2 != nullptr)
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//{
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// delete pNumber2;
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// pNumber2 = nullptr;
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//}
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//pNumber = new int;
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//*pNumber += 10;
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//pNumber = new int; // BAD - Memory Leak
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//unique_ptr<int> un = make_unique<int>(0);
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//*un = 100;
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//
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//shared_ptr<int> sn = make_shared<int>(0);
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//*sn = 10;
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//cout << "sn refs: " << sn.use_count() << endl;
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//shared_ptr<int> sn2 = sn;
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//cout << "sn refs: " << sn.use_count() << endl;
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//sn.reset();
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//cout << "sn refs: " << sn.use_count() << endl;
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//cout << "sn2 refs: " << sn2.use_count() << endl;
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//weak_ptr<int> wn = sn2;
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//if (!wn.expired())
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//{
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// shared_ptr<int> ln = wn.lock();
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// *ln = 1234;
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// cout << "sn2 refs: " << sn2.use_count() << endl;
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//}
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//cout << "sn2 refs: " << sn2.use_count() << endl;
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//ClassA classA;
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//ClassA classA2 = classA;
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//ClassB classB;
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//int n = classA.GetNumber();
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//cout << n << endl;
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//classB.GetNumber();
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IPrintable* pPrintable = nullptr;
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pPrintable = new ClassB();
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//(*pPrintable).Print();
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//pPrintable->Print(); // same line as above, but simpler
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////ClassB* pClassB2 = (ClassB*)pPrintable; // C-Cast, CAUTION: DANGER!!!
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//ClassB* pClassB2 = dynamic_cast<ClassB*>(pPrintable); // c++ cast for polymorhpic cast
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//float f = 1.0f;
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//int i = static_cast<int>(f); // c++ cast, convert one static data type into another
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////int* nonsense = reinterpret_cast<int*>(pPrintable); // c++ cast like C-Cast, CAUTION: DANGER!!!
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//const char csz[13] = "Hello World";
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//char* sz = const_cast<char*>(csz);
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// What's the difference?
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//const int* cip;
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//int const* icp;
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//int* const ipc;
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//const int const* cicp;
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//const int* const cipc;
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//int const* const icpc;
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//const int const* const cicpc;
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//delete pPrintable;
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//pPrintable = nullptr;
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safeDelete(pPrintable);
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return 0;
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}
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void functionA() {}
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void functionD() {} |