Files
hwr2023_a/GDP/D3D9/Light.h
T
2025-11-19 13:50:33 +01:00

17 lines
242 B
C++

#pragma once
#include <d3d9.h>
class Light
{
public:
UINT init(D3DLIGHT9& lightData, UINT id = 0);
void update(FLOAT dt);
void render(IDirect3DDevice9* pD3DDevice);
void deInit();
private:
D3DLIGHT9 _lightData = {};
UINT _id = 0;
};