Files
gpd-925-en/UnityMultithreading/Assets/Scripts/Animations/PrimeTween.cs
T

19 lines
437 B
C#

using DefaultNamespace;
using PrimeTween;
using UnityEngine;
namespace Animations
{
public class PrimeTween : MonoBehaviour
{
[SerializeField] private Enemy _enemy;
private void Start()
{
Tween.PositionZ(transform, 5.0f, 1.0f);
Tween.Scale(transform, 2.0f, 1.0f);
// Tween.Custom(0.0f, 1.0f, 5.0f, f => _enemy.Acceleration = f);
}
}
}