Files
gpd-925-en/GraphicsProgramming/D3D11/Camera.cpp
T
2026-09-29 22:45:21 +02:00

15 lines
144 B
C++

#include "Camera.h"
UINT Camera::init(UINT width, UINT height)
{
return 0;
}
void Camera::update(FLOAT dt)
{
}
void Camera::deInit()
{
}