Files

21 lines
420 B
C#

using TMPro;
using UnityEngine;
namespace DefaultNamespace
{
[RequireComponent(typeof(TextMeshProUGUI))]
public class TimeLabel : MonoBehaviour
{
private TextMeshProUGUI _text;
private void Awake()
{
_text = GetComponent<TextMeshProUGUI>();
}
private void Update()
{
_text.text = Time.time.ToString("0.00");
}
}
}