Files
gpd-924-en/AI/Assets/Scripts/BehaviorTree/Composite.cs
T
david a97b3be68a add unity behavior package & examples
add behavior tree implementation
2025-04-23 18:10:17 +02:00

17 lines
335 B
C#

using System.Collections.Generic;
namespace DefaultNamespace.BehaviorTree
{
public abstract class Composite : Node
{
public Composite(List<Node> nodes)
{
_nodes.AddRange(nodes);
}
public Composite(params Node[] nodes)
{
_nodes.AddRange(nodes);
}
}
}