Files
gpd-924-en/SOLID/Assets/Scripts/Solid/CircleAreaOfEffect.cs
T
david a4f498a33d add unity project
add SOLID examples
2025-04-09 07:49:12 +02:00

16 lines
334 B
C#

using UnityEngine;
namespace DefaultNamespace.Solid
{
public class CircleAreaOfEffect : AreaOfEffect
{
[SerializeField] private float _radius;
protected override bool IsInsideOfEffectArea(Collision other)
{
// do some calculations here
return false;
}
}
}