Files
gpd-924-en/AI/Assets/Scripts/BehaviorTree/Tree.cs
T
david a97b3be68a add unity behavior package & examples
add behavior tree implementation
2025-04-23 18:10:17 +02:00

25 lines
412 B
C#

using System;
using UnityEngine;
namespace DefaultNamespace.BehaviorTree
{
public class Tree : MonoBehaviour
{
private Node _rootNode;
private void OnEnable()
{
_rootNode?.Start();
}
private void Update()
{
_rootNode?.Update();
}
private void OnDisable()
{
_rootNode?.End();
}
}
}