Files

18 lines
455 B
C#

using System;
using UnityEngine;
namespace DefaultNamespace
{
public class StaticBatching : MonoBehaviour
{
[SerializeField] private MassInstantiation massInstantiation;
private void Update()
{
if (Input.GetKeyDown(KeyCode.Return))
{
massInstantiation.InstantiateObjects();
StaticBatchingUtility.Combine(massInstantiation.gameObject);
} }
}
}