Files
gpd-924-en/NetworkingUnreal/Source/NetworkingUnrealEditor.Target.cs

16 lines
430 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.Collections.Generic;
public class NetworkingUnrealEditorTarget : TargetRules
{
public NetworkingUnrealEditorTarget(TargetInfo Target) : base(Target)
{
Type = TargetType.Editor;
DefaultBuildSettings = BuildSettingsVersion.V6;
IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_7;
ExtraModuleNames.Add("NetworkingUnreal");
}
}