add performance optimization unity project

This commit is contained in:
2025-12-01 18:37:09 +01:00
parent bc4b9f1691
commit 9284c52926
72 changed files with 7525 additions and 0 deletions
@@ -0,0 +1,18 @@
using System;
using UnityEngine;
namespace DefaultNamespace
{
public class StaticBatching : MonoBehaviour
{
[SerializeField] private MassInstantiation massInstantiation;
private void Update()
{
if (Input.GetKeyDown(KeyCode.Return))
{
massInstantiation.InstantiateObjects();
StaticBatchingUtility.Combine(massInstantiation.gameObject);
} }
}
}