diff --git a/PerformanceOptimization/.gitignore b/PerformanceOptimization/.gitignore
new file mode 100644
index 0000000..07da593
--- /dev/null
+++ b/PerformanceOptimization/.gitignore
@@ -0,0 +1,71 @@
+# This .gitignore file should be placed at the root of your Unity project directory
+#
+# Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore
+#
+/[Ll]ibrary/
+/[Tt]emp/
+/[Oo]bj/
+/[Bb]uild/
+/[Bb]uilds/
+/[Ll]ogs/
+/[Uu]ser[Ss]ettings/
+
+# MemoryCaptures can get excessive in size.
+# They also could contain extremely sensitive data
+/[Mm]emoryCaptures/
+
+# Asset meta data should only be ignored when the corresponding asset is also ignored
+!/[Aa]ssets/**/*.meta
+
+# Uncomment this line if you wish to ignore the asset store tools plugin
+# /[Aa]ssets/AssetStoreTools*
+
+# Autogenerated Jetbrains Rider plugin
+/[Aa]ssets/Plugins/Editor/JetBrains*
+
+# Visual Studio cache directory
+.vs/
+
+# Gradle cache directory
+.gradle/
+
+# Autogenerated VS/MD/Consulo solution and project files
+ExportedObj/
+.consulo/
+*.csproj
+*.unityproj
+*.sln
+*.suo
+*.tmp
+*.user
+*.userprefs
+*.pidb
+*.booproj
+*.svd
+*.pdb
+*.mdb
+*.opendb
+*.VC.db
+
+# Unity3D generated meta files
+*.pidb.meta
+*.pdb.meta
+*.mdb.meta
+
+# Unity3D generated file on crash reports
+sysinfo.txt
+
+# Builds
+*.apk
+*.aab
+*.unitypackage
+
+# Crashlytics generated file
+crashlytics-build.properties
+
+# Packed Addressables
+/[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin*
+
+# Temporary auto-generated Android Assets
+/[Aa]ssets/[Ss]treamingAssets/aa.meta
+/[Aa]ssets/[Ss]treamingAssets/aa/*
\ No newline at end of file
diff --git a/PerformanceOptimization/.idea/.idea.PerformanceOptimization/.idea/.gitignore b/PerformanceOptimization/.idea/.idea.PerformanceOptimization/.idea/.gitignore
new file mode 100644
index 0000000..566ea9a
--- /dev/null
+++ b/PerformanceOptimization/.idea/.idea.PerformanceOptimization/.idea/.gitignore
@@ -0,0 +1,8 @@
+# Default ignored files
+/shelf/
+/workspace.xml
+# Rider ignored files
+/projectSettingsUpdater.xml
+/.idea.PerformanceOptimization.iml
+/modules.xml
+/contentModel.xml
diff --git a/PerformanceOptimization/.idea/.idea.PerformanceOptimization/.idea/encodings.xml b/PerformanceOptimization/.idea/.idea.PerformanceOptimization/.idea/encodings.xml
new file mode 100644
index 0000000..df87cf9
--- /dev/null
+++ b/PerformanceOptimization/.idea/.idea.PerformanceOptimization/.idea/encodings.xml
@@ -0,0 +1,4 @@
+
+
+
+
\ No newline at end of file
diff --git a/PerformanceOptimization/.idea/.idea.PerformanceOptimization/.idea/indexLayout.xml b/PerformanceOptimization/.idea/.idea.PerformanceOptimization/.idea/indexLayout.xml
new file mode 100644
index 0000000..7b08163
--- /dev/null
+++ b/PerformanceOptimization/.idea/.idea.PerformanceOptimization/.idea/indexLayout.xml
@@ -0,0 +1,8 @@
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/PerformanceOptimization/.idea/.idea.PerformanceOptimization/.idea/vcs.xml b/PerformanceOptimization/.idea/.idea.PerformanceOptimization/.idea/vcs.xml
new file mode 100644
index 0000000..62bd7a0
--- /dev/null
+++ b/PerformanceOptimization/.idea/.idea.PerformanceOptimization/.idea/vcs.xml
@@ -0,0 +1,7 @@
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/PerformanceOptimization/Assets/InputSystem_Actions.inputactions b/PerformanceOptimization/Assets/InputSystem_Actions.inputactions
new file mode 100644
index 0000000..1a12cb9
--- /dev/null
+++ b/PerformanceOptimization/Assets/InputSystem_Actions.inputactions
@@ -0,0 +1,1057 @@
+{
+ "name": "InputSystem_Actions",
+ "maps": [
+ {
+ "name": "Player",
+ "id": "df70fa95-8a34-4494-b137-73ab6b9c7d37",
+ "actions": [
+ {
+ "name": "Move",
+ "type": "Value",
+ "id": "351f2ccd-1f9f-44bf-9bec-d62ac5c5f408",
+ "expectedControlType": "Vector2",
+ "processors": "",
+ "interactions": "",
+ "initialStateCheck": true
+ },
+ {
+ "name": "Look",
+ "type": "Value",
+ "id": "6b444451-8a00-4d00-a97e-f47457f736a8",
+ "expectedControlType": "Vector2",
+ "processors": "",
+ "interactions": "",
+ "initialStateCheck": true
+ },
+ {
+ "name": "Attack",
+ "type": "Button",
+ "id": "6c2ab1b8-8984-453a-af3d-a3c78ae1679a",
+ "expectedControlType": "Button",
+ "processors": "",
+ "interactions": "",
+ "initialStateCheck": false
+ },
+ {
+ "name": "Interact",
+ "type": "Button",
+ "id": "852140f2-7766-474d-8707-702459ba45f3",
+ "expectedControlType": "Button",
+ "processors": "",
+ "interactions": "Hold",
+ "initialStateCheck": false
+ },
+ {
+ "name": "Crouch",
+ "type": "Button",
+ "id": "27c5f898-bc57-4ee1-8800-db469aca5fe3",
+ "expectedControlType": "Button",
+ "processors": "",
+ "interactions": "",
+ "initialStateCheck": false
+ },
+ {
+ "name": "Jump",
+ "type": "Button",
+ "id": "f1ba0d36-48eb-4cd5-b651-1c94a6531f70",
+ "expectedControlType": "Button",
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+ },
+ {
+ "name": "Next",
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+ "id": "b7230bb6-fc9b-4f52-8b25-f5e19cb2c2ba",
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+ },
+ {
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+ }
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+ {
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+ "path": "/upArrow",
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+ "groups": ";Keyboard&Mouse",
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+ "path": "/leftArrow",
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+ "groups": ";Keyboard&Mouse",
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diff --git a/PerformanceOptimization/Assets/Scenes/SampleScene.unity.meta b/PerformanceOptimization/Assets/Scenes/SampleScene.unity.meta
new file mode 100644
index 0000000..9531828
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+++ b/PerformanceOptimization/Assets/Scenes/SampleScene.unity.meta
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diff --git a/PerformanceOptimization/Assets/Scripts.meta b/PerformanceOptimization/Assets/Scripts.meta
new file mode 100644
index 0000000..98d2ffc
--- /dev/null
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diff --git a/PerformanceOptimization/Assets/Scripts/MassInstantiation.cs b/PerformanceOptimization/Assets/Scripts/MassInstantiation.cs
new file mode 100644
index 0000000..3ad442f
--- /dev/null
+++ b/PerformanceOptimization/Assets/Scripts/MassInstantiation.cs
@@ -0,0 +1,39 @@
+using System;
+using Unity.Profiling;
+using UnityEngine;
+
+namespace DefaultNamespace
+{
+ public class MassInstantiation : MonoBehaviour
+ {
+ [SerializeField] private GameObject prefab;
+ [SerializeField] private int objectsToSpawn = 1000;
+ [SerializeField] private bool isInstantiating;
+
+ private static readonly ProfilerMarker _profilerMarker = new ProfilerMarker("MassInstantiationMarker");
+
+ private void Update()
+ {
+ if (isInstantiating) InstantiateObjects();
+ if (Input.GetKeyDown(KeyCode.Space)) DestroyAllChildren();
+ }
+
+ public void InstantiateObjects()
+ {
+ _profilerMarker.Begin();
+ for (int i = 0; i < objectsToSpawn; i++)
+ {
+ Instantiate(prefab, transform);
+ }
+ _profilerMarker.End();
+ }
+
+ private void DestroyAllChildren()
+ {
+ for (int i = transform.childCount - 1; i >= 0; i--)
+ {
+ Destroy(transform.GetChild(i).gameObject);
+ }
+ }
+ }
+}
\ No newline at end of file
diff --git a/PerformanceOptimization/Assets/Scripts/MassInstantiation.cs.meta b/PerformanceOptimization/Assets/Scripts/MassInstantiation.cs.meta
new file mode 100644
index 0000000..da63451
--- /dev/null
+++ b/PerformanceOptimization/Assets/Scripts/MassInstantiation.cs.meta
@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: 92da548a653f45c288a5926a0e6d30d5
+timeCreated: 1753798725
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diff --git a/PerformanceOptimization/Assets/Scripts/StaticBatching.cs b/PerformanceOptimization/Assets/Scripts/StaticBatching.cs
new file mode 100644
index 0000000..a576837
--- /dev/null
+++ b/PerformanceOptimization/Assets/Scripts/StaticBatching.cs
@@ -0,0 +1,18 @@
+using System;
+using UnityEngine;
+
+namespace DefaultNamespace
+{
+ public class StaticBatching : MonoBehaviour
+ {
+ [SerializeField] private MassInstantiation massInstantiation;
+
+ private void Update()
+ {
+ if (Input.GetKeyDown(KeyCode.Return))
+ {
+ massInstantiation.InstantiateObjects();
+ StaticBatchingUtility.Combine(massInstantiation.gameObject);
+ } }
+ }
+}
\ No newline at end of file
diff --git a/PerformanceOptimization/Assets/Scripts/StaticBatching.cs.meta b/PerformanceOptimization/Assets/Scripts/StaticBatching.cs.meta
new file mode 100644
index 0000000..a41a207
--- /dev/null
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@@ -0,0 +1,3 @@
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+timeCreated: 1753806194
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diff --git a/PerformanceOptimization/Assets/Settings.meta b/PerformanceOptimization/Assets/Settings.meta
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+folderAsset: yes
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+ externalObjects: {}
+ userData:
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