add unity project for engine customization
This commit is contained in:
@@ -0,0 +1,19 @@
|
||||
using UnityEditor;
|
||||
|
||||
namespace Core
|
||||
{
|
||||
[CustomEditor(typeof(PlayerController))]
|
||||
public class PlayerControllerEditor : Editor
|
||||
{
|
||||
public override void OnInspectorGUI()
|
||||
{
|
||||
base.OnInspectorGUI();
|
||||
|
||||
// serializedObject.Update();
|
||||
//
|
||||
// // update your serialized properties
|
||||
//
|
||||
// serializedObject.ApplyModifiedProperties();
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user