Files
gpd-924-en/EditorCustomization/Assets/Scripts/Editor/PlayerControllerEditor.cs
T

19 lines
441 B
C#

using UnityEditor;
namespace Core
{
[CustomEditor(typeof(PlayerController))]
public class PlayerControllerEditor : Editor
{
public override void OnInspectorGUI()
{
base.OnInspectorGUI();
// serializedObject.Update();
//
// // update your serialized properties
//
// serializedObject.ApplyModifiedProperties();
}
}
}