add pointer
add "dynamic" heap array add polymorphic
This commit is contained in:
@@ -11,6 +11,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Classes", "Classes\Classes.
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Collections", "Collections\Collections.vcxproj", "{1B177393-37B1-4C7B-BCF0-163991832930}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Pointer", "Pointer\Pointer.vcxproj", "{860DAD08-212F-4265-B3F8-8BBF85AA4833}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|ARM64 = Debug|ARM64
|
||||
@@ -69,6 +71,18 @@ Global
|
||||
{1B177393-37B1-4C7B-BCF0-163991832930}.Release|x64.Build.0 = Release|x64
|
||||
{1B177393-37B1-4C7B-BCF0-163991832930}.Release|x86.ActiveCfg = Release|Win32
|
||||
{1B177393-37B1-4C7B-BCF0-163991832930}.Release|x86.Build.0 = Release|Win32
|
||||
{860DAD08-212F-4265-B3F8-8BBF85AA4833}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
||||
{860DAD08-212F-4265-B3F8-8BBF85AA4833}.Debug|ARM64.Build.0 = Debug|ARM64
|
||||
{860DAD08-212F-4265-B3F8-8BBF85AA4833}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{860DAD08-212F-4265-B3F8-8BBF85AA4833}.Debug|x64.Build.0 = Debug|x64
|
||||
{860DAD08-212F-4265-B3F8-8BBF85AA4833}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{860DAD08-212F-4265-B3F8-8BBF85AA4833}.Debug|x86.Build.0 = Debug|Win32
|
||||
{860DAD08-212F-4265-B3F8-8BBF85AA4833}.Release|ARM64.ActiveCfg = Release|ARM64
|
||||
{860DAD08-212F-4265-B3F8-8BBF85AA4833}.Release|ARM64.Build.0 = Release|ARM64
|
||||
{860DAD08-212F-4265-B3F8-8BBF85AA4833}.Release|x64.ActiveCfg = Release|x64
|
||||
{860DAD08-212F-4265-B3F8-8BBF85AA4833}.Release|x64.Build.0 = Release|x64
|
||||
{860DAD08-212F-4265-B3F8-8BBF85AA4833}.Release|x86.ActiveCfg = Release|Win32
|
||||
{860DAD08-212F-4265-B3F8-8BBF85AA4833}.Release|x86.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
|
||||
@@ -11,6 +11,10 @@ Entity::Entity(std::string name) : name(name)
|
||||
//this->name = name;
|
||||
}
|
||||
|
||||
Entity::~Entity()
|
||||
{
|
||||
}
|
||||
|
||||
std::string Entity::ToString()
|
||||
{
|
||||
return name;
|
||||
|
||||
@@ -6,6 +6,7 @@ class Entity
|
||||
public:
|
||||
Entity();
|
||||
Entity(std::string name);
|
||||
virtual ~Entity();
|
||||
|
||||
virtual std::string ToString();
|
||||
|
||||
|
||||
@@ -3,5 +3,7 @@
|
||||
class ICompareable
|
||||
{
|
||||
public:
|
||||
virtual ~ICompareable() {}
|
||||
|
||||
virtual int Compare(ICompareable* other) = 0;
|
||||
};
|
||||
@@ -7,6 +7,10 @@ Monster::Monster(int strength) : Entity("My Monster"), _strength(strength)
|
||||
this->name = "My Monster";
|
||||
}
|
||||
|
||||
Monster::~Monster()
|
||||
{
|
||||
}
|
||||
|
||||
//Monster Monster::Create(Monsters type)
|
||||
//{
|
||||
// Monster monster;
|
||||
|
||||
@@ -13,6 +13,7 @@ class Monster : public Entity, public ICompareable
|
||||
{
|
||||
public:
|
||||
Monster(int strength);
|
||||
virtual ~Monster();
|
||||
|
||||
//static Monster Create(Monsters type);
|
||||
|
||||
|
||||
@@ -6,6 +6,16 @@ Ork::Ork() : Monster(10)
|
||||
this->name = "My Ork";
|
||||
}
|
||||
|
||||
Ork::Ork(const Ork& other) : Monster(other._strength)
|
||||
{
|
||||
this->name = other.name;
|
||||
this->_speed = other._speed;
|
||||
}
|
||||
|
||||
Ork::~Ork()
|
||||
{
|
||||
}
|
||||
|
||||
void Ork::Move()
|
||||
{
|
||||
}
|
||||
|
||||
@@ -4,7 +4,9 @@
|
||||
class Ork : public Monster
|
||||
{
|
||||
public:
|
||||
Ork();
|
||||
Ork(); // default constructor
|
||||
Ork(const Ork&); // copy constructor
|
||||
~Ork(); // destructor
|
||||
|
||||
void Move() override;
|
||||
};
|
||||
|
||||
@@ -24,5 +24,22 @@ int main()
|
||||
Vector3 position(1.0f, 3.0f, -5.0f);
|
||||
position.y = 0.0f;
|
||||
|
||||
ICompareable* pComparable = nullptr;
|
||||
pComparable = &ork;
|
||||
pComparable->Compare(&ork);
|
||||
(*pComparable).Compare(&ork); // same as line above, but more complicated to write
|
||||
|
||||
ICompareable* pComparables[] = { new Ork, new Ork, new Ork };
|
||||
for (size_t i = 0; i < size(pComparables); i++)
|
||||
{
|
||||
//pComparables[i]->Compare(nullptr);
|
||||
delete pComparables[i];
|
||||
pComparables[i] = nullptr;
|
||||
}
|
||||
|
||||
ICompareable** pHeapComparables = new ICompareable*[10];
|
||||
delete[] pHeapComparables;
|
||||
pHeapComparables = nullptr;
|
||||
|
||||
return 0;
|
||||
}
|
||||
@@ -51,6 +51,19 @@ int main()
|
||||
printArray(numbers2);
|
||||
printArray(numbers2, std::size(numbers2));
|
||||
|
||||
// "dynamic" (heap) arrays
|
||||
int count2 = 10;
|
||||
int* heapNumbers = new int[count2];
|
||||
heapNumbers[0] = 10;
|
||||
int* pHeapNumber = heapNumbers;
|
||||
for (size_t i = 0; i < count2; i++)
|
||||
{
|
||||
cout << pHeapNumber << ": " << *pHeapNumber << " ";
|
||||
pHeapNumber++;
|
||||
}
|
||||
delete[] heapNumbers; // CAUTION - heap arrays have to be deleted with delete[] not delete
|
||||
heapNumbers = nullptr;
|
||||
|
||||
// stl collections
|
||||
vector<int> numbers6;
|
||||
vector<int> numbers7 = { 0, 1, 2, 3 };
|
||||
|
||||
@@ -0,0 +1,190 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|ARM64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>ARM64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|ARM64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>ARM64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<VCProjectVersion>17.0</VCProjectVersion>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
<ProjectGuid>{860dad08-212f-4265-b3f8-8bbf85aa4833}</ProjectGuid>
|
||||
<RootNamespace>Pointer</RootNamespace>
|
||||
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="Shared">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="main.cpp" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
||||
@@ -0,0 +1,22 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Source Files">
|
||||
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
||||
<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Header Files">
|
||||
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
||||
<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Resource Files">
|
||||
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
||||
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="main.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
@@ -0,0 +1,58 @@
|
||||
#include <iostream>
|
||||
|
||||
using namespace std;
|
||||
|
||||
void changeInteger(int n);
|
||||
void changeIntegerPerPointer(int* pN);
|
||||
int changeIntegerPerReturn(int n);
|
||||
void changeIntegerPerReference(int& n);
|
||||
|
||||
int main()
|
||||
{
|
||||
// general
|
||||
int* pNumber = nullptr;
|
||||
pNumber = new int(0);
|
||||
|
||||
cout << "size of pNumber: " << sizeof(pNumber) << endl;
|
||||
cout << "size of pNumber data: " << sizeof(*pNumber) << endl;
|
||||
|
||||
*pNumber = 567;
|
||||
|
||||
//pNumber = new int(0); // BAD BAD - Memory Leak, because we override an existing pointer address with a new one without saving the old one
|
||||
|
||||
// here are 100s of lines of code
|
||||
|
||||
if (pNumber != nullptr)
|
||||
{
|
||||
delete pNumber;
|
||||
pNumber = nullptr;
|
||||
}
|
||||
|
||||
// pointer as references
|
||||
int number = 0;
|
||||
changeInteger(number);
|
||||
changeIntegerPerPointer(&number);
|
||||
changeIntegerPerPointer(pNumber);
|
||||
changeIntegerPerReference(number);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
void changeInteger(int n)
|
||||
{
|
||||
n = 100;
|
||||
}
|
||||
|
||||
void changeIntegerPerPointer(int* pN)
|
||||
{
|
||||
cout << "address of pN: " << &pN << endl;
|
||||
|
||||
if (pN == nullptr) return; // BE CAREFUL - if you don't what you get, do a test before
|
||||
|
||||
*pN = 200;
|
||||
}
|
||||
|
||||
void changeIntegerPerReference(int& n)
|
||||
{
|
||||
n = 300;
|
||||
}
|
||||
Reference in New Issue
Block a user