Files
hwr2024_b/GDP/D3D9/Direct3D.h
T

20 lines
368 B
C++

#pragma once
#include <d3d9.h>
#pragma comment(lib, "d3d9.lib")
class Direct3D
{
public:
INT init(HWND hWnd, UINT width, UINT height, BOOL isFullscreen);
void beginScene();
void endScene();
void deInit();
IDirect3DDevice9* getDevice() const { return _pD3DDevice; }
private:
IDirect3DDevice9* _pD3DDevice = nullptr; // our interface for api communication
};