Files
david f546f7cddd Integrate wxWidgets application and enhance SFML project
- Added `wxwidgets` module with a basic application (menu and UI setup in `main.cpp`) and CMake configuration.
- Updated `Paddle` class in SFML to support dynamic key bindings and movement logic via `Update` method.
- Introduced `asset_ids.h` for centralized asset file definitions in SFML.
- Enhanced `sfml/main.cpp` with animation logic and drawable management using `std::vector`.
- Adjusted CMake configurations for SFML and added asset copying to runtime directory.
2026-03-06 17:37:16 +01:00

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CMake

cmake_minimum_required(VERSION 3.28)
project(CMakeSFMLProject LANGUAGES CXX)
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin)
include(FetchContent)
FetchContent_Declare(SFML
GIT_REPOSITORY https://github.com/SFML/SFML.git
GIT_TAG 3.0.2
GIT_SHALLOW ON
EXCLUDE_FROM_ALL
SYSTEM)
FetchContent_MakeAvailable(SFML)
add_executable(main
src/main.cpp
src/Paddle.cpp
)
target_compile_features(main PRIVATE cxx_std_17)
target_link_libraries(main PRIVATE SFML::Graphics)
set_property(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} PROPERTY VS_STARTUP_PROJECT main)
file(COPY assets DESTINATION ${CMAKE_RUNTIME_OUTPUT_DIRECTORY})