Added: D3D9 project and Window creation
This commit is contained in:
@@ -0,0 +1,15 @@
|
||||
#include "Material.h"
|
||||
#include "Utilities.h"
|
||||
|
||||
UINT Material::init(IDirect3DDevice9* pD3DDevice, LPCTSTR textureFileName)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
void Material::render(IDirect3DDevice9* pD3DDevice)
|
||||
{
|
||||
}
|
||||
|
||||
void Material::deInit()
|
||||
{
|
||||
}
|
||||
Reference in New Issue
Block a user