Files
hwr2023_b/GDP/D3D9/Direct3D.h
T

21 lines
448 B
C++

#pragma once
#include <d3d9.h>
#pragma comment(lib, "d3d9.lib")
class Direct3D
{
public:
INT init(HWND hWnd, UINT width, UINT height, BOOL isFullscreen);
void beginScene(BYTE red, BYTE green, BYTE blue);
void endScene();
void deInit();
IDirect3DDevice9* getDevice() const { return _pD3DDevice; }
private:
// COM object - Component Object Model
IDirect3DDevice9* _pD3DDevice = nullptr; // our interface for graphic card communication
};