Files
hwr2023_b/GDP/D3D9/Light.h
T
david 5e31638fb8 add sampler states
add light
add normals
2025-11-12 12:24:37 +01:00

17 lines
223 B
C++

#pragma once
#include <d3d9.h>
class Light
{
public:
UINT init(D3DLIGHT9& light, INT id = 0);
void update(FLOAT dt);
void render(IDirect3DDevice9* pD3DDevice);
void deInit();
private:
D3DLIGHT9 _light;
INT _id;
};