add d3d9 project structure

This commit is contained in:
2025-09-03 08:46:25 +02:00
parent 6064e56327
commit 9f276ce207
21 changed files with 1137 additions and 0 deletions
+39
View File
@@ -0,0 +1,39 @@
#include "Mesh.h"
#include "Utilities.h"
UINT Mesh::init(IDirect3DDevice9* pD3DDevice)
{
UINT error = 0;
error = createVertexBuffer(pD3DDevice);
CheckError(error);
error = createIndexBuffer(pD3DDevice);
CheckError(error);
return 0;
}
void Mesh::update(FLOAT dt)
{
}
void Mesh::render(IDirect3DDevice9* pD3DDevice)
{
}
void Mesh::deInit()
{
safeRelease(_pIndexBuffer);
safeRelease(_pVertexBuffer);
}
UINT Mesh::createVertexBuffer(IDirect3DDevice9* pD3DDevice)
{
return 0;
}
UINT Mesh::createIndexBuffer(IDirect3DDevice9* pD3DDevice)
{
return 0;
}