Files
hwr2023_a/GDP/D3D9/Material.cpp
T
david a39f37ac4e add wall texture
add WICTextureLoader
add uv coordinates
2025-11-12 14:09:20 +01:00

16 lines
225 B
C++

#include "Material.h"
#include "Utilities.h"
UINT Material::init(IDirect3DDevice9* pD3DDevice, LPCWSTR textureFileName)
{
return 0;
}
void Material::render(IDirect3DDevice9* pD3DDevice)
{
}
void Material::deInit()
{
}