add window (WIP)

This commit is contained in:
2025-09-03 16:10:19 +02:00
parent 9477404436
commit f98cacdde3
2 changed files with 29 additions and 1 deletions
+28 -1
View File
@@ -1,16 +1,38 @@
#include "Window.h"
// https://learn.microsoft.com/en-us/windows/win32/learnwin32/creating-a-window
INT Window::init(HINSTANCE hInstance, UINT width, UINT height)
{
// 1. describe window class
WNDCLASS wc = {};
wc.hInstance = hInstance;
wc.lpszClassName = TEXT("D3D9"); // class name
wc.lpfnWndProc = WindowProc; // callback function for windows to communicate with our application
wc.hbrBackground = CreateSolidBrush(RGB(0, 255, 0));
// 2. register window class
if (!RegisterClass(&wc)) return 100;
// 3. adjust window size (optional)
// 4. create window instance
_hWnd = CreateWindow(
wc.lpszClassName, // class name of window class to be instantiated
wc.lpszClassName, // window title
WS_OVERLAPPEDWINDOW, // visual style
100, 100, // window position (left-top corner)
width, height, // window size
nullptr, // handle to parent window
nullptr, // handle to menu instance
hInstance,
nullptr // pointer to optional parameter
);
if (_hWnd == nullptr) return 110;
// 5. show window
ShowWindow(_hWnd, SW_SHOW);
SetFocus(_hWnd);
return 0;
}
@@ -19,9 +41,14 @@ BOOL Window::run()
{
// 6. run window
return 0;
return true;
}
void Window::deInit()
{
}
LRESULT WindowProc(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
return DefWindowProc(hWnd, msg, wParam, lParam);
}