add d3d11 project

This commit is contained in:
2025-12-03 15:50:25 +01:00
parent 770c3f790b
commit 0e73ed0ee3
36 changed files with 2791 additions and 1 deletions
+22
View File
@@ -0,0 +1,22 @@
#pragma once
#include <d3d11.h>
#include <DirectXMath.h>
using namespace DirectX;
class Camera
{
public:
UINT init(UINT width, UINT height);
void update(FLOAT dt);
void deInit();
const XMFLOAT4X4& getViewMatrix() const { return _viewMatrix; }
const XMFLOAT4X4& getProjectionMatrix() const { return _projectionMatrix; }
const XMFLOAT3 getCameraPosition() const { return XMFLOAT3(_viewMatrix._14, _viewMatrix._24, _viewMatrix._34); }
private:
XMFLOAT4X4 _viewMatrix = {};
XMFLOAT4X4 _projectionMatrix = {};
};