Files
gpd-925/Simulation/Assets/Samples/Visual Effect Graph/17.3.0/Learning Templates/VFX/FlipbookMode.vfx.meta
T
david 97f81cdf32 Added examples for BuiltIn ParticleSystem
Added examples & templates for VFX Graph
2026-06-10 12:38:30 +02:00

17 lines
662 B
Plaintext

fileFormatVersion: 2
guid: aa3d09e97ddac6c4e84b08e738fc4a79
VisualEffectImporter:
externalObjects: {}
serializedVersion: 1
template:
name: Flipbook Mode
category: Learning Templates
description: 'This VFX shows how to set up the output settings to use a Sprite
sheet. It also shows the differences between Flipbook Uvs and Flipbook Blend
Uvs and the basic usage of the Flipbook Player Block to animate the texture. '
icon: {fileID: 2800000, guid: ce3ba62f9452ddd4fbadb663ac249d93, type: 3}
thumbnail: {fileID: 2800000, guid: 519de46f323653c4ba92a6e1c1ac56df, type: 3}
userData:
assetBundleName:
assetBundleVariant: