Added examples for BuiltIn ParticleSystem

Added examples & templates for VFX Graph
This commit is contained in:
2026-06-10 12:38:30 +02:00
parent 6ea0993b70
commit 97f81cdf32
1625 changed files with 1723469 additions and 1885 deletions
@@ -0,0 +1,13 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[CreateAssetMenu]
public class RampAsset : ScriptableObject
{
public Gradient gradient = new Gradient();
public int size = 16;
public bool up = false;
public bool overwriteExisting = true;
}