Added lightprobes & adaptive light probes

Added light scenarios
Added reflection probes
This commit is contained in:
2026-06-01 12:32:35 +02:00
parent 85ecb1ed8b
commit 8898779b52
78 changed files with 4742 additions and 58 deletions
+88 -16
View File
@@ -20,7 +20,7 @@ RenderSettings:
m_FogDensity: 0.01
m_LinearFogStart: 0
m_LinearFogEnd: 300
m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
m_AmbientSkyColor: {r: 0.21698111, g: 0.09551359, b: 0.06243324, a: 1}
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
m_AmbientIntensity: 1
@@ -31,13 +31,13 @@ RenderSettings:
m_FlareStrength: 1
m_FlareFadeSpeed: 3
m_HaloTexture: {fileID: 0}
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
m_SpotCookie: {fileID: 2800000, guid: 69680b688d11eb9d30009b3b4241aa39, type: 3}
m_DefaultReflectionMode: 0
m_DefaultReflectionResolution: 128
m_ReflectionBounces: 1
m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
m_Sun: {fileID: 410087040}
m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:
@@ -145,13 +145,13 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 20969479}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.01, y: 1.37, z: 3.07}
m_LocalRotation: {x: 0.70710707, y: -0, z: -0, w: 0.70710653}
m_LocalPosition: {x: 0.01, y: 2.235, z: 3.07}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 467587919}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0}
--- !u!114 &20969481
MonoBehaviour:
m_ObjectHideFlags: 0
@@ -190,12 +190,12 @@ Light:
m_GameObject: {fileID: 20969479}
m_Enabled: 1
serializedVersion: 12
m_Type: 2
m_Type: 0
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Intensity: 1
m_Intensity: 14.28
m_Range: 10
m_SpotAngle: 30
m_InnerSpotAngle: 21.80208
m_SpotAngle: 101.84354
m_InnerSpotAngle: 59.550377
m_CookieSize2D: {x: 0.5, y: 0.5}
m_Shadows:
m_Type: 0
@@ -223,7 +223,7 @@ Light:
e32: 0
e33: 1
m_UseCullingMatrixOverride: 0
m_Cookie: {fileID: 0}
m_Cookie: {fileID: 2800000, guid: 69680b688d11eb9d30009b3b4241aa39, type: 3}
m_DrawHalo: 0
m_Flare: {fileID: 0}
m_RenderMode: 0
@@ -556,6 +556,77 @@ Transform:
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &226055937
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 226055940}
- component: {fileID: 226055939}
- component: {fileID: 226055938}
m_Layer: 0
m_Name: Box Volume
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &226055938
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 226055937}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 172515602e62fb746b5d573b38a5fe58, type: 3}
m_Name:
m_EditorClassIdentifier: Unity.RenderPipelines.Core.Runtime::UnityEngine.Rendering.Volume
m_IsGlobal: 0
priority: 0
blendDistance: 1
weight: 1
sharedProfile: {fileID: 11400000, guid: fd370c16a265f4fde9a6875f51defe4c, type: 2}
--- !u!65 &226055939
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 226055937}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 1
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 3
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
--- !u!4 &226055940
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 226055937}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 32.6, y: 4.4863553, z: 41.1}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &297222106
GameObject:
m_ObjectHideFlags: 0
@@ -629,7 +700,7 @@ MeshRenderer:
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 0.1
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
@@ -786,7 +857,7 @@ MonoBehaviour:
m_VolumeTrigger: {fileID: 0}
m_VolumeFrameworkUpdateModeOption: 2
m_RenderPostProcessing: 1
m_Antialiasing: 0
m_Antialiasing: 3
m_AntialiasingQuality: 2
m_StopNaN: 0
m_Dithering: 0
@@ -897,13 +968,13 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 410087039}
serializedVersion: 2
m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
m_LocalRotation: {x: 0.42403528, y: -0.23254634, z: 0.11361987, w: 0.86787486}
m_LocalPosition: {x: 2.87, y: 9.84, z: -4.97}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
m_LocalEulerAnglesHint: {x: 52.079, y: -30, z: 0}
--- !u!114 &410087042
MonoBehaviour:
m_ObjectHideFlags: 0
@@ -1096,7 +1167,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
m_IsActive: 1
--- !u!114 &832575518
MonoBehaviour:
m_ObjectHideFlags: 0
@@ -1508,3 +1579,4 @@ SceneRoots:
- {fileID: 92958288}
- {fileID: 215518078}
- {fileID: 467587919}
- {fileID: 226055940}