Added Post Processing examples
Added Shader Graph examples
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@@ -610,8 +610,8 @@ BoxCollider:
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m_ProvidesContacts: 0
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m_Enabled: 1
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serializedVersion: 3
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m_Size: {x: 1, y: 1, z: 1}
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m_Center: {x: 0, y: 0, z: 0}
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m_Size: {x: 9.40901, y: 8.73708, z: 10.337986}
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m_Center: {x: 2.3557215, y: -1.7656736, z: 0.3970356}
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--- !u!4 &226055940
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Transform:
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m_ObjectHideFlags: 0
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@@ -826,8 +826,8 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 330585543}
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serializedVersion: 2
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m_LocalRotation: {x: -0.12047942, y: 0.8732676, z: -0.27330354, w: -0.3849593}
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m_LocalPosition: {x: 16.149336, y: 15.180192, z: 14.757605}
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m_LocalRotation: {x: 0.045129232, y: -0.9540141, z: 0.18783069, w: 0.22921653}
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m_LocalPosition: {x: 38.16, y: 5.07, z: 45.18}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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