Added Behavior Graph asset for Unity

This commit is contained in:
2026-04-28 12:35:51 +02:00
parent a3c7859b18
commit 2b213f359b
34 changed files with 5079 additions and 9 deletions
+35 -5
View File
@@ -558,6 +558,7 @@ GameObject:
- component: {fileID: 834270197}
- component: {fileID: 834270196}
- component: {fileID: 834270200}
- component: {fileID: 834270201}
m_Layer: 0
m_Name: Enemy
m_TagString: Untagged
@@ -654,7 +655,7 @@ Transform:
m_GameObject: {fileID: 834270195}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 15.94923, y: 1, z: -11.8}
m_LocalPosition: {x: 0, y: 1, z: -11.8}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
@@ -667,12 +668,41 @@ MonoBehaviour:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 834270195}
m_Enabled: 1
m_Enabled: 0
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9454dea900ac47458b0b0a41b50f7351, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::AI.FSM.ChaseStateMachine
playerController: {fileID: 1220817645}
--- !u!114 &834270201
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 834270195}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f0038c16c34866b4f9e25c9c0dc0f7e6, type: 3}
m_Name:
m_EditorClassIdentifier: Unity.Behavior::Unity.Behavior.BehaviorGraphAgent
m_Graph: {fileID: -1493939157129430043, guid: f994c7ce892f3403b928211eb15aec30, type: 2}
m_BlackboardVariableOverridesList:
- rid: 8576900521602318569
m_OriginalGraph: {fileID: 8526535084835872973, guid: f507f8b0341084678a52a418487a126c, type: 2}
m_IsInitialised: 0
m_IsStarted: 0
references:
version: 2
RefIds:
- rid: 8576900521602318569
type: {class: 'BlackboardVariable`1[[UnityEngine.GameObject, UnityEngine.CoreModule]]', ns: Unity.Behavior, asm: Unity.Behavior}
data:
GUID:
m_Value0: 1
m_Value1: 0
Name: Self
m_Value: {fileID: 834270195}
--- !u!1 &839778696
GameObject:
m_ObjectHideFlags: 0
@@ -691,7 +721,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
m_IsActive: 0
--- !u!65 &839778697
BoxCollider:
m_ObjectHideFlags: 0
@@ -800,7 +830,7 @@ GameObject:
- component: {fileID: 1220817646}
m_Layer: 0
m_Name: Player
m_TagString: Untagged
m_TagString: Player
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
@@ -894,7 +924,7 @@ Transform:
m_GameObject: {fileID: 1220817641}
serializedVersion: 2
m_LocalRotation: {x: -0, y: 1, z: -0, w: -0.0000004768371}
m_LocalPosition: {x: 16.13, y: 1, z: 4.2}
m_LocalPosition: {x: 0, y: 1, z: 4.2}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []