13 lines
326 B
C#
13 lines
326 B
C#
using UnityEngine;
|
|
|
|
namespace Data
|
|
{
|
|
[CreateAssetMenu(fileName = "CharacterAttributes", menuName = "Data/Character Attribute", order = 0)]
|
|
public class CharacterAttributes : ScriptableObject
|
|
{
|
|
public string Name;
|
|
public int Health;
|
|
public int Strength;
|
|
public int Dexterity;
|
|
}
|
|
} |