Added: window creation
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@@ -3,25 +3,83 @@
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INT Window::init(HINSTANCE hInstance, UINT width, UINT height)
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{
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// 1. describe window class
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WNDCLASS wc = {};
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wc.hInstance = hInstance;
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wc.lpszClassName = TEXT("D3D11"); // class name
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wc.lpfnWndProc = WindowProc; // global communication (message queue) function
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wc.hbrBackground = CreateSolidBrush(RGB(0, 255, 0)); // handle to background color
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wc.hCursor = LoadCursor(nullptr, IDC_ARROW); // handle to cursor icon
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wc.hIcon = LoadIcon(nullptr, IDI_APPLICATION); // handle to application icon
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wc.style = CS_HREDRAW | CS_VREDRAW | CS_OWNDC; // technical behaviour
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// 2. register window class
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if (!RegisterClass(&wc)) return 100;
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// 3. adjust window size (optional)
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// 4. create window instance
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_hWnd = CreateWindow(
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wc.lpszClassName, // class name
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wc.lpszClassName, // window title
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WS_OVERLAPPEDWINDOW, // visual style
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100, 100, // window position (left-top corner)
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width, height, // window size
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nullptr, // optional handle to a parent window
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nullptr, // optional handle to a menu instance
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hInstance,
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nullptr // pointer to optional parameters
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);
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if (_hWnd == nullptr) return 110;
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// 5. show window
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ShowWindow(_hWnd, SW_SHOW);
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SetFocus(_hWnd);
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return 0;
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}
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BOOL Window::run()
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{
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// 6. run window
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// GetMessage - synchronous call to get the latest message, but holds the execution until there is a new message
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// PeekMessage - return also the latest message, but also returns false if there is no message available
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// TranslateMessage - translates keyboard input
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// DispatchMessage - sends message to window procedure
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return 0;
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MSG msg = {};
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if (PeekMessage(&msg, nullptr, 0, UINT_MAX, PM_REMOVE))
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{
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TranslateMessage(&msg);
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DispatchMessage(&msg);
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}
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return msg.message != WM_QUIT;
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}
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void Window::deInit()
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{
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}
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LRESULT WindowProc(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
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{
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switch (msg)
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{
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case WM_CLOSE:
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DestroyWindow(hWnd);
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return 0;
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case WM_DESTROY:
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PostQuitMessage(0);
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return 0;
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case WM_KEYDOWN:
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if (wParam == VK_ESCAPE) DestroyWindow(hWnd);
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return 0;
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default:
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break;
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}
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return DefWindowProc(hWnd, msg, wParam, lParam);
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}
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@@ -13,3 +13,5 @@ public:
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private:
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HWND _hWnd = nullptr; // handle to window instance
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};
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LRESULT CALLBACK WindowProc(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam);
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