Files
david d9375709c5 add unity project for simulation
add examples for lighting
add examples for lightmapping
add examples for reflection probes
add examples for light probes
add examples for adaptive probe volumes
2025-05-20 21:33:39 +02:00

133 lines
3.6 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!47 &1
QualitySettings:
m_ObjectHideFlags: 0
serializedVersion: 5
m_CurrentQuality: 1
m_QualitySettings:
- serializedVersion: 4
name: Mobile
pixelLightCount: 2
shadows: 2
shadowResolution: 1
shadowProjection: 1
shadowCascades: 2
shadowDistance: 40
shadowNearPlaneOffset: 3
shadowCascade2Split: 0.33333334
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
shadowmaskMode: 0
skinWeights: 2
globalTextureMipmapLimit: 0
textureMipmapLimitSettings: []
anisotropicTextures: 1
antiAliasing: 0
softParticles: 0
softVegetation: 1
realtimeReflectionProbes: 0
billboardsFaceCameraPosition: 1
useLegacyDetailDistribution: 1
adaptiveVsync: 0
vSyncCount: 0
realtimeGICPUUsage: 100
adaptiveVsyncExtraA: 0
adaptiveVsyncExtraB: 0
lodBias: 1
maximumLODLevel: 0
enableLODCrossFade: 1
streamingMipmapsActive: 0
streamingMipmapsAddAllCameras: 1
streamingMipmapsMemoryBudget: 512
streamingMipmapsRenderersPerFrame: 512
streamingMipmapsMaxLevelReduction: 2
streamingMipmapsMaxFileIORequests: 1024
particleRaycastBudget: 256
asyncUploadTimeSlice: 2
asyncUploadBufferSize: 16
asyncUploadPersistentBuffer: 1
resolutionScalingFixedDPIFactor: 1
customRenderPipeline: {fileID: 11400000, guid: 5e6cbd92db86f4b18aec3ed561671858, type: 2}
terrainQualityOverrides: 0
terrainPixelError: 1
terrainDetailDensityScale: 1
terrainBasemapDistance: 1000
terrainDetailDistance: 80
terrainTreeDistance: 5000
terrainBillboardStart: 50
terrainFadeLength: 5
terrainMaxTrees: 50
excludedTargetPlatforms:
- Standalone
- serializedVersion: 4
name: PC
pixelLightCount: 2
shadows: 2
shadowResolution: 1
shadowProjection: 1
shadowCascades: 2
shadowDistance: 40
shadowNearPlaneOffset: 3
shadowCascade2Split: 0.33333334
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
shadowmaskMode: 1
skinWeights: 4
globalTextureMipmapLimit: 0
textureMipmapLimitSettings: []
anisotropicTextures: 2
antiAliasing: 0
softParticles: 0
softVegetation: 1
realtimeReflectionProbes: 1
billboardsFaceCameraPosition: 1
useLegacyDetailDistribution: 1
adaptiveVsync: 0
vSyncCount: 0
realtimeGICPUUsage: 100
adaptiveVsyncExtraA: 0
adaptiveVsyncExtraB: 0
lodBias: 2
maximumLODLevel: 0
enableLODCrossFade: 1
streamingMipmapsActive: 0
streamingMipmapsAddAllCameras: 1
streamingMipmapsMemoryBudget: 512
streamingMipmapsRenderersPerFrame: 512
streamingMipmapsMaxLevelReduction: 2
streamingMipmapsMaxFileIORequests: 1024
particleRaycastBudget: 256
asyncUploadTimeSlice: 2
asyncUploadBufferSize: 16
asyncUploadPersistentBuffer: 1
resolutionScalingFixedDPIFactor: 1
customRenderPipeline: {fileID: 11400000, guid: 4b83569d67af61e458304325a23e5dfd, type: 2}
terrainQualityOverrides: 0
terrainPixelError: 1
terrainDetailDensityScale: 1
terrainBasemapDistance: 1000
terrainDetailDistance: 80
terrainTreeDistance: 5000
terrainBillboardStart: 50
terrainFadeLength: 5
terrainMaxTrees: 50
excludedTargetPlatforms:
- Android
- iPhone
m_TextureMipmapLimitGroupNames: []
m_PerPlatformDefaultQuality:
Android: 0
GameCoreScarlett: 1
GameCoreXboxOne: 1
Lumin: 0
Nintendo Switch: 1
PS4: 1
PS5: 1
Server: 0
Stadia: 0
Standalone: 1
WebGL: 0
Windows Store Apps: 0
XboxOne: 0
iPhone: 0
tvOS: 0