add unity project for networking

This commit is contained in:
2025-12-08 14:26:01 +01:00
parent e031ff4bb0
commit c00ddb866c
267 changed files with 17068 additions and 0 deletions
+28
View File
@@ -0,0 +1,28 @@
using System;
using Unity.Netcode;
using UnityEngine;
namespace DefaultNamespace
{
public class Menu : MonoBehaviour
{
[SerializeField] private GameObject sessionMenu;
private void Start()
{
NetworkManager.Singleton.OnServerStarted += OnServerStarted;
NetworkManager.Singleton.OnClientStarted += OnServerStarted;
}
private void OnDisable()
{
NetworkManager.Singleton.OnServerStarted -= OnServerStarted;
NetworkManager.Singleton.OnClientStarted -= OnServerStarted;
}
private void OnServerStarted()
{
sessionMenu.SetActive(false);
}
}
}