add shader graph samples

This commit is contained in:
2025-05-26 21:32:58 +02:00
parent d9375709c5
commit 9180b3c835
467 changed files with 373441 additions and 137 deletions
+74 -2
View File
@@ -205,8 +205,8 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 330585543}
serializedVersion: 2
m_LocalRotation: {x: -0.023386968, y: 0.97039276, z: -0.21629551, w: -0.1049157}
m_LocalPosition: {x: 7.950644, y: 22.26866, z: 30.932728}
m_LocalRotation: {x: 0.008207553, y: -0.96803826, z: 0.031956684, w: 0.24862294}
m_LocalPosition: {x: 25.875372, y: 5.9582253, z: 31.103085}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
@@ -256,6 +256,77 @@ MonoBehaviour:
m_MipBias: 0
m_VarianceClampScale: 0.9
m_ContrastAdaptiveSharpening: 0
--- !u!1 &397877324
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 397877327}
- component: {fileID: 397877326}
- component: {fileID: 397877325}
m_Layer: 0
m_Name: Box Volume
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &397877325
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 397877324}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 172515602e62fb746b5d573b38a5fe58, type: 3}
m_Name:
m_EditorClassIdentifier:
m_IsGlobal: 0
priority: 0
blendDistance: 10
weight: 1
sharedProfile: {fileID: 11400000, guid: e94e8ed3e159a4b7d8a959b75e0d7a39, type: 2}
--- !u!65 &397877326
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 397877324}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 1
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 3
m_Size: {x: 11.951292, y: 14.458168, z: 14.759317}
m_Center: {x: 0.30848598, y: 2.8442516, z: -1.6932211}
--- !u!4 &397877327
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 397877324}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 24.22, y: 1.9857267, z: 21.76}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &410087039
GameObject:
m_ObjectHideFlags: 0
@@ -1064,3 +1135,4 @@ SceneRoots:
- {fileID: 1285198190}
- {fileID: 586745634}
- {fileID: 710426005}
- {fileID: 397877327}