add pointer

add smart pointer
This commit is contained in:
2025-09-22 12:47:22 +02:00
parent 2dc23a4efc
commit 89459f9cfc
6 changed files with 324 additions and 0 deletions
+14
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@@ -11,6 +11,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Classes", "Classes\Classes.
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Collections", "Collections\Collections.vcxproj", "{34173AE8-DCD5-46FE-AF4D-85FB110721BA}"
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Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|ARM64 = Debug|ARM64
@@ -69,6 +71,18 @@ Global
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{2A8A01E9-D0E6-4D69-83EE-D05C81829EDB}.Debug|x64.Build.0 = Debug|x64
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{2A8A01E9-D0E6-4D69-83EE-D05C81829EDB}.Debug|x86.Build.0 = Debug|Win32
{2A8A01E9-D0E6-4D69-83EE-D05C81829EDB}.Release|ARM64.ActiveCfg = Release|ARM64
{2A8A01E9-D0E6-4D69-83EE-D05C81829EDB}.Release|ARM64.Build.0 = Release|ARM64
{2A8A01E9-D0E6-4D69-83EE-D05C81829EDB}.Release|x64.ActiveCfg = Release|x64
{2A8A01E9-D0E6-4D69-83EE-D05C81829EDB}.Release|x64.Build.0 = Release|x64
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{2A8A01E9-D0E6-4D69-83EE-D05C81829EDB}.Release|x86.Build.0 = Release|Win32
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GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
+188
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@@ -0,0 +1,188 @@
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+30
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@@ -0,0 +1,30 @@
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+18
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@@ -0,0 +1,18 @@
#include "functions.h"
void changeInteger(int n)
{
n *= 2;
}
void changeIntegerPerPointer(int* pN)
{
if (pN == nullptr) return; // BE CAREFUL - a pointer can always be nullptr
*pN *= 2;
}
void changeIntegerPerReference(int& n)
{
n *= 2;
}
+5
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@@ -0,0 +1,5 @@
#pragma once
void changeInteger(int n);
void changeIntegerPerPointer(int* pN);
void changeIntegerPerReference(int& n);
+69
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@@ -0,0 +1,69 @@
#include <iostream>
#include <memory> // smart pointer header
#include "functions.h"
using namespace std;
int main()
{
// general
int* pNumber = nullptr;
pNumber = new int(0);
cout << "pNumber: " << pNumber << endl;
cout << "*pNumber: " << *pNumber << endl;
cout << "size of pointer: " << sizeof(pNumber) << endl;
cout << "size of *pointer: " << sizeof(*pNumber) << endl;
*pNumber = 567;
//pNumber = new int(0); // BAD BAD - Memory Leak, because we overriding an existing pointer address with a new one
// here are 100s line of code OR at different position
if (pNumber != nullptr)
{
delete pNumber;
pNumber = nullptr;
}
// pointer as references
int number = 10;
changeInteger(number);
changeIntegerPerPointer(&number);
changeIntegerPerPointer(pNumber);
changeIntegerPerReference(number);
//changeIntegerPerReference(10); // doesn't work, because you need an existing & initialized variable for a reference
// smart pointer
// unique_ptr - only one owner exist for the object
// shared_ptr - can have multiple owners
// weak_ptr - is a loose connection to a shared_ptr
unique_ptr<int> pNumber2 = make_unique<int>(10);
*pNumber2 = 100;
//unique_ptr<int> pNumber3 = pNumber2; // compiler error - you can't create a copy of an unique pointer
unique_ptr<int> pNumber4 = make_unique<int>(*pNumber2);
shared_ptr<int> pNumber5 = make_shared<int>(10);
shared_ptr<int> pNumber6 = pNumber5;
*pNumber6 = 100;
pNumber5.reset();
weak_ptr<int> pNumber7 = pNumber6;
//*pNumber7 = 1000; // compiler error, because a weak pointer has no direct access to the shared pointer, you have to create a shared pointer object
if (!pNumber7.expired())
{
shared_ptr<int> pTmpSharedPointer = pNumber7.lock();
*pTmpSharedPointer = 10000;
}
pNumber6.reset();
shared_ptr<int> pTmpSharedPointer2 = pNumber7.lock();
if (pTmpSharedPointer2 != nullptr) *pTmpSharedPointer2 = 10; // smart pointer are no guarantee for a valid object behind the pointer
return 0;
}