Files
gpd-924-en/NetworkingUnreal/Source/NetworkingUnreal.Target.cs
T

16 lines
416 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.Collections.Generic;
public class NetworkingUnrealTarget : TargetRules
{
public NetworkingUnrealTarget(TargetInfo Target) : base(Target)
{
Type = TargetType.Game;
DefaultBuildSettings = BuildSettingsVersion.V6;
IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_7;
ExtraModuleNames.Add("NetworkingUnreal");
}
}