Files
david a97b3be68a add unity behavior package & examples
add behavior tree implementation
2025-04-23 18:10:17 +02:00

31 lines
487 B
C#

using System.Collections.Generic;
namespace DefaultNamespace.BehaviorTree
{
public abstract class Node
{
protected List<Node> _nodes = new ();
public virtual void Start()
{
}
public virtual Status Update()
{
return Status.Failure;
}
public virtual void End()
{
}
}
public enum Status
{
Success,
Failure,
Running,
}
}