using System; using Cysharp.Threading.Tasks; using PrimeTween; using UnityEngine; namespace Animations { public class PrimeTween : MonoBehaviour { private void Start() { Tween.PositionZ(transform, 5.0f, 1.0f).Chain( Tween.Scale(transform, Vector3.one * 2.0f, 1.0f)); // await Tween.PositionZ(transform, 5.0f, 1.0f); // Tween.Scale(transform, Vector3.one * 2.0f, 1.0f); } } }