add unreal project for networking
This commit is contained in:
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# Visual Studio 2015 user specific files
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.vs/
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# Compiled Object files
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*.slo
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*.lo
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*.o
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*.obj
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# Precompiled Headers
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*.gch
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*.pch
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||||||
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# Compiled Dynamic libraries
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||||||
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*.so
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*.dylib
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*.dll
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# Fortran module files
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*.mod
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# Compiled Static libraries
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*.lai
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*.la
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*.a
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*.lib
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# Executables
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*.exe
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*.out
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*.app
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*.ipa
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# These project files can be generated by the engine
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*.xcodeproj
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*.xcworkspace
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*.sln
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*.suo
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*.opensdf
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*.sdf
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*.VC.db
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*.VC.opendb
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# Precompiled Assets
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SourceArt/**/*.png
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SourceArt/**/*.tga
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# Binary Files
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||||||
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Binaries/*
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Plugins/**/Binaries/*
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# Builds
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Build/*
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# Whitelist PakBlacklist-<BuildConfiguration>.txt files
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!Build/*/
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Build/*/**
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!Build/*/PakBlacklist*.txt
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# Don't ignore icon files in Build
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||||||
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!Build/**/*.ico
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# Built data for maps
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||||||
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*_BuiltData.uasset
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# Configuration files generated by the Editor
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||||||
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Saved/*
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# Compiled source files for the engine to use
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Intermediate/*
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Plugins/**/Intermediate/*
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# Cache files for the editor to use
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DerivedDataCache/*
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@@ -0,0 +1,8 @@
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# Default ignored files
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/shelf/
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/workspace.xml
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# Rider ignored files
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/.idea.NetworkingUnreal.iml
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/modules.xml
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/contentModel.xml
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/projectSettingsUpdater.xml
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@@ -0,0 +1,4 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="Encoding" addBOMForNewFiles="with BOM under Windows, with no BOM otherwise" />
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</project>
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@@ -0,0 +1,8 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="UserContentModel">
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<attachedFolders />
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<explicitIncludes />
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<explicitExcludes />
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</component>
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</project>
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@@ -0,0 +1,7 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="VcsDirectoryMappings">
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<mapping directory="" vcs="Git" />
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<mapping directory="$PROJECT_DIR$/.." vcs="Git" />
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</component>
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</project>
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@@ -0,0 +1,9 @@
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[UnrealEd.SimpleMap]
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SimpleMapName=/Game/ThirdPersonCPP/Maps/ThirdPersonExampleMap
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[EditoronlyBP]
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bAllowClassAndBlueprintPinMatching=true
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bReplaceBlueprintWithClass= true
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||||||
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bDontLoadBlueprintOutsideEditor= true
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||||||
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bBlueprintIsNotBlueprintType= true
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||||||
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@@ -0,0 +1,2 @@
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[ContentBrowser]
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||||||
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ContentBrowserTab1.SelectedPaths=/Game/ThirdPersonCPP
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@@ -0,0 +1,258 @@
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[/Script/EngineSettings.GameMapsSettings]
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||||||
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GameDefaultMap=/Game/ThirdPerson/Lvl_ThirdPerson.Lvl_ThirdPerson
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||||||
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EditorStartupMap=/Game/ThirdPerson/Lvl_ThirdPerson.Lvl_ThirdPerson
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||||||
|
GlobalDefaultGameMode=/Game/ThirdPerson/Blueprints/BP_ThirdPersonGameMode.BP_ThirdPersonGameMode_C
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||||||
|
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||||||
|
[/Script/Engine.RendererSettings]
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||||||
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r.Mobile.ShadingPath=1
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r.Mobile.AntiAliasing=2
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|
r.Mobile.FloatPrecisionMode=0
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r.Mobile.AllowDitheredLODTransition=False
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||||||
|
r.Mobile.VirtualTextures=False
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||||||
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r.DiscardUnusedQuality=False
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||||||
|
r.AllowOcclusionQueries=True
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||||||
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r.MinScreenRadiusForLights=0.030000
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r.MinScreenRadiusForDepthPrepass=0.030000
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||||||
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r.PrecomputedVisibilityWarning=False
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||||||
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r.TextureStreaming=True
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||||||
|
Compat.UseDXT5NormalMaps=False
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||||||
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r.VirtualTextures=True
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||||||
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r.VirtualTexturedLightmaps=False
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r.VT.TileSize=128
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r.VT.TileBorderSize=4
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r.VT.AnisotropicFiltering=False
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r.VT.EnableAutoImport=False
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||||||
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bEnableVirtualTextureOpacityMask=True
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||||||
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r.MeshPaintVirtualTexture.Support=True
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||||||
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r.MeshPaintVirtualTexture.TileSize=32
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r.MeshPaintVirtualTexture.TileBorderSize=2
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||||||
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r.MeshPaintVirtualTexture.UseCompression=True
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||||||
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r.StaticMesh.DefaultMeshPaintTextureSupport=True
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||||||
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r.MeshPaintVirtualTexture.DefaultTexelsPerVertex=4
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r.MeshPaintVirtualTexture.MaxTextureSize=4096
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r.vt.rvt.EnableBaseColor=True
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r.vt.rvt.EnableBaseColorRoughness=True
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r.vt.rvt.EnableBaseColorSpecular=True
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r.vt.rvt.EnableMask4=True
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r.vt.rvt.EnableWorldHeight=True
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r.vt.rvt.EnableDisplacement=True
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r.vt.rvt.HighQualityPerPixelHeight=True
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||||||
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WorkingColorSpaceChoice=sRGB
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RedChromaticityCoordinate=(X=0.640000,Y=0.330000)
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||||||
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GreenChromaticityCoordinate=(X=0.300000,Y=0.600000)
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||||||
|
BlueChromaticityCoordinate=(X=0.150000,Y=0.060000)
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||||||
|
WhiteChromaticityCoordinate=(X=0.312700,Y=0.329000)
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||||||
|
r.LegacyLuminanceFactors=False
|
||||||
|
r.ClearCoatNormal=False
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||||||
|
r.DynamicGlobalIlluminationMethod=1
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||||||
|
r.ReflectionMethod=1
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||||||
|
r.ReflectionCaptureResolution=128
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||||||
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r.ReflectionEnvironmentLightmapMixBasedOnRoughness=True
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||||||
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r.Lumen.HardwareRayTracing=True
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||||||
|
r.Lumen.HardwareRayTracing.LightingMode=0
|
||||||
|
r.Lumen.TranslucencyReflections.FrontLayer.EnableForProject=False
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||||||
|
r.Lumen.TraceMeshSDFs=0
|
||||||
|
r.Lumen.ScreenTracingSource=0
|
||||||
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r.Lumen.Reflections.HardwareRayTracing.Translucent.Refraction.EnableForProject=True
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||||||
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r.MegaLights.EnableForProject=False
|
||||||
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r.RayTracing.Shadows=False
|
||||||
|
r.Shadow.Virtual.Enable=1
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||||||
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r.RayTracing=True
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||||||
|
r.RayTracing.RayTracingProxies.ProjectEnabled=True
|
||||||
|
r.RayTracing.UseTextureLod=False
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||||||
|
r.PathTracing=True
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||||||
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r.GenerateMeshDistanceFields=True
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||||||
|
r.DistanceFields.DefaultVoxelDensity=0.200000
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||||||
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r.Nanite.ProjectEnabled=True
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||||||
|
r.AllowStaticLighting=False
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||||||
|
r.NormalMapsForStaticLighting=False
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||||||
|
r.ForwardShading=False
|
||||||
|
r.VertexFoggingForOpaque=True
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||||||
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r.SeparateTranslucency=True
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||||||
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r.TranslucentSortPolicy=0
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||||||
|
TranslucentSortAxis=(X=0.000000,Y=-1.000000,Z=0.000000)
|
||||||
|
r.LocalFogVolume.ApplyOnTranslucent=False
|
||||||
|
xr.VRS.FoveationLevel=0
|
||||||
|
xr.VRS.DynamicFoveation=False
|
||||||
|
r.CustomDepth=1
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||||||
|
r.CustomDepthTemporalAAJitter=True
|
||||||
|
r.PostProcessing.PropagateAlpha=False
|
||||||
|
r.Deferred.SupportPrimitiveAlphaHoldout=False
|
||||||
|
r.DefaultFeature.Bloom=True
|
||||||
|
r.DefaultFeature.AmbientOcclusion=True
|
||||||
|
r.DefaultFeature.AmbientOcclusionStaticFraction=True
|
||||||
|
r.DefaultFeature.AutoExposure=False
|
||||||
|
r.DefaultFeature.AutoExposure.Method=0
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||||||
|
r.DefaultFeature.AutoExposure.Bias=1.000000
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||||||
|
r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True
|
||||||
|
r.DefaultFeature.LocalExposure.HighlightContrastScale=0.800000
|
||||||
|
r.DefaultFeature.LocalExposure.ShadowContrastScale=0.800000
|
||||||
|
r.DefaultFeature.MotionBlur=False
|
||||||
|
r.DefaultFeature.LensFlare=False
|
||||||
|
r.TemporalAA.Upsampling=True
|
||||||
|
r.AntiAliasingMethod=0
|
||||||
|
r.MSAACount=4
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||||||
|
r.DefaultFeature.LightUnits=1
|
||||||
|
r.DefaultBackBufferPixelFormat=4
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||||||
|
r.ScreenPercentage.Default=100.000000
|
||||||
|
r.ScreenPercentage.Default.Desktop.Mode=1
|
||||||
|
r.ScreenPercentage.Default.Mobile.Mode=0
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||||||
|
r.ScreenPercentage.Default.VR.Mode=0
|
||||||
|
r.ScreenPercentage.Default.PathTracer.Mode=0
|
||||||
|
r.Shadow.UnbuiltPreviewInGame=True
|
||||||
|
r.StencilForLODDither=False
|
||||||
|
r.EarlyZPass=3
|
||||||
|
r.EarlyZPassOnlyMaterialMasking=False
|
||||||
|
r.Shadow.CSMCaching=False
|
||||||
|
r.DBuffer=True
|
||||||
|
r.ClearSceneMethod=1
|
||||||
|
r.VelocityOutputPass=0
|
||||||
|
r.Velocity.EnableVertexDeformation=2
|
||||||
|
r.SelectiveBasePassOutputs=False
|
||||||
|
bDefaultParticleCutouts=False
|
||||||
|
fx.GPUSimulationTextureSizeX=1024
|
||||||
|
fx.GPUSimulationTextureSizeY=1024
|
||||||
|
r.AllowGlobalClipPlane=False
|
||||||
|
r.GBufferFormat=1
|
||||||
|
r.MorphTarget.Mode=True
|
||||||
|
r.MorphTarget.MaxBlendWeight=5.000000
|
||||||
|
r.SupportSkyAtmosphere=True
|
||||||
|
r.SupportSkyAtmosphereAffectsHeightFog=True
|
||||||
|
r.SupportExpFogMatchesVolumetricFog=False
|
||||||
|
r.SupportLocalFogVolumes=True
|
||||||
|
r.SupportCloudShadowOnForwardLitTranslucent=False
|
||||||
|
r.ClusteredDeferredShading.EnableForProject=True
|
||||||
|
r.LightFunctionAtlas.Format=0
|
||||||
|
r.VolumetricFog.LightFunction=True
|
||||||
|
r.Deferred.UsesLightFunctionAtlas=True
|
||||||
|
r.SingleLayerWater.UsesLightFunctionAtlas=False
|
||||||
|
r.Translucent.UsesLightFunctionAtlas=False
|
||||||
|
r.Translucent.UsesIESProfiles=False
|
||||||
|
r.Translucent.UsesRectLights=False
|
||||||
|
r.Translucent.UsesShadowedLocalLights=False
|
||||||
|
r.GPUCrashDebugging=False
|
||||||
|
vr.InstancedStereo=False
|
||||||
|
r.MobileHDR=True
|
||||||
|
vr.MobileMultiView=False
|
||||||
|
r.Mobile.UseHWsRGBEncoding=False
|
||||||
|
vr.RoundRobinOcclusion=False
|
||||||
|
r.MeshStreaming=False
|
||||||
|
r.HeterogeneousVolumes=False
|
||||||
|
r.HeterogeneousVolumes.Shadows=False
|
||||||
|
r.Translucency.HeterogeneousVolumes=False
|
||||||
|
r.WireframeCullThreshold=5.000000
|
||||||
|
r.SupportStationarySkylight=True
|
||||||
|
r.SupportLowQualityLightmaps=True
|
||||||
|
r.SupportPointLightWholeSceneShadows=True
|
||||||
|
r.Shadow.TranslucentPerObject.ProjectEnabled=False
|
||||||
|
r.Water.SingleLayerWater.SupportCloudShadow=False
|
||||||
|
r.Substrate=True
|
||||||
|
r.Substrate.ProjectGBufferFormat=0
|
||||||
|
r.Substrate.ProjectClosuresPerPixel=4
|
||||||
|
r.Substrate.ProjectClosuresPerPixelOverride=0
|
||||||
|
r.Substrate.BytesPerPixel=80
|
||||||
|
r.Substrate.OpaqueMaterialRoughRefraction=False
|
||||||
|
r.Refraction.Blur=True
|
||||||
|
r.Substrate.Debug.AdvancedVisualizationShaders=False
|
||||||
|
r.Substrate.EnableLayerSupport=False
|
||||||
|
r.Material.RoughDiffuse=False
|
||||||
|
r.Material.EnergyConservation=False
|
||||||
|
r.Material.DefaultAutoMaterialUsage=True
|
||||||
|
r.OIT.SortedPixels=False
|
||||||
|
r.HairStrands.LODMode=True
|
||||||
|
r.SkinCache.CompileShaders=True
|
||||||
|
r.VRS.Support=True
|
||||||
|
r.SkinCache.SkipCompilingGPUSkinVF=False
|
||||||
|
r.SkinCache.DefaultBehavior=1
|
||||||
|
r.SkinCache.SceneMemoryLimitInMB=128.000000
|
||||||
|
r.Mobile.EnableStaticAndCSMShadowReceivers=True
|
||||||
|
r.Mobile.EnableMovableLightCSMShaderCulling=True
|
||||||
|
r.Mobile.Forward.EnableLocalLights=1
|
||||||
|
r.Mobile.Forward.EnableClusteredReflections=False
|
||||||
|
r.Mobile.AllowDistanceFieldShadows=True
|
||||||
|
r.Mobile.EnableMovableSpotlightsShadow=False
|
||||||
|
r.GPUSkin.Support16BitBoneIndex=False
|
||||||
|
r.GPUSkin.Limit2BoneInfluences=False
|
||||||
|
r.SupportDepthOnlyIndexBuffers=False
|
||||||
|
r.SupportReversedIndexBuffers=False
|
||||||
|
r.Mobile.AmbientOcclusion=False
|
||||||
|
r.Mobile.ScreenSpaceReflections=False
|
||||||
|
r.Mobile.DBuffer=False
|
||||||
|
r.Mobile.PropagateAlpha=False
|
||||||
|
r.GPUSkin.UnlimitedBoneInfluences=False
|
||||||
|
r.GPUSkin.AlwaysUseDeformerForUnlimitedBoneInfluences=False
|
||||||
|
r.GPUSkin.UnlimitedBoneInfluencesThreshold=8
|
||||||
|
DefaultBoneInfluenceLimit=(Default=0,PerPlatform=())
|
||||||
|
MaxSkinBones=(Default=65536,PerPlatform=(("Mobile", 256)))
|
||||||
|
r.Nanite.Foliage=False
|
||||||
|
bStreamSkeletalMeshLODs=(Default=False,PerPlatform=())
|
||||||
|
bDiscardSkeletalMeshOptionalLODs=(Default=False,PerPlatform=())
|
||||||
|
VisualizeCalibrationColorMaterialPath=/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor
|
||||||
|
VisualizeCalibrationCustomMaterialPath=None
|
||||||
|
VisualizeCalibrationGrayscaleMaterialPath=/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale
|
||||||
|
|
||||||
|
[/Script/WindowsTargetPlatform.WindowsTargetSettings]
|
||||||
|
DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
|
||||||
|
DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
|
||||||
|
-D3D12TargetedShaderFormats=PCD3D_SM5
|
||||||
|
+D3D12TargetedShaderFormats=PCD3D_SM6
|
||||||
|
-D3D11TargetedShaderFormats=PCD3D_SM5
|
||||||
|
+D3D11TargetedShaderFormats=PCD3D_SM5
|
||||||
|
Compiler=Default
|
||||||
|
AudioSampleRate=48000
|
||||||
|
AudioCallbackBufferFrameSize=1024
|
||||||
|
AudioNumBuffersToEnqueue=1
|
||||||
|
AudioMaxChannels=0
|
||||||
|
AudioNumSourceWorkers=4
|
||||||
|
SpatializationPlugin=
|
||||||
|
SourceDataOverridePlugin=
|
||||||
|
ReverbPlugin=
|
||||||
|
OcclusionPlugin=
|
||||||
|
CompressionOverrides=(bOverrideCompressionTimes=False,DurationThreshold=5.000000,MaxNumRandomBranches=0,SoundCueQualityIndex=0)
|
||||||
|
CacheSizeKB=65536
|
||||||
|
MaxChunkSizeOverrideKB=0
|
||||||
|
bResampleForDevice=False
|
||||||
|
MaxSampleRate=48000.000000
|
||||||
|
HighSampleRate=32000.000000
|
||||||
|
MedSampleRate=24000.000000
|
||||||
|
LowSampleRate=12000.000000
|
||||||
|
MinSampleRate=8000.000000
|
||||||
|
CompressionQualityModifier=1.000000
|
||||||
|
AutoStreamingThreshold=0.000000
|
||||||
|
SoundCueCookQualityIndex=-1
|
||||||
|
|
||||||
|
[/Script/LinuxTargetPlatform.LinuxTargetSettings]
|
||||||
|
-TargetedRHIs=SF_VULKAN_SM5
|
||||||
|
+TargetedRHIs=SF_VULKAN_SM6
|
||||||
|
|
||||||
|
[/Script/MacTargetPlatform.MacTargetSettings]
|
||||||
|
-TargetedRHIs=SF_METAL_SM5
|
||||||
|
+TargetedRHIs=SF_METAL_SM6
|
||||||
|
|
||||||
|
[/Script/HardwareTargeting.HardwareTargetingSettings]
|
||||||
|
TargetedHardwareClass=Desktop
|
||||||
|
AppliedTargetedHardwareClass=Desktop
|
||||||
|
DefaultGraphicsPerformance=Scalable
|
||||||
|
AppliedDefaultGraphicsPerformance=Scalable
|
||||||
|
|
||||||
|
[/Script/Engine.Engine]
|
||||||
|
+ActiveGameNameRedirects=(OldGameName="TP_ThirdPerson",NewGameName="/Script/NetworkingUnreal")
|
||||||
|
+ActiveGameNameRedirects=(OldGameName="/Script/TP_ThirdPerson",NewGameName="/Script/NetworkingUnreal")
|
||||||
|
+ActiveClassRedirects=(OldClassName="TP_ThirdPersonGameMode",NewClassName="NetworkingUnrealGameMode")
|
||||||
|
+ActiveClassRedirects=(OldClassName="TP_ThirdPersonPlayerController",NewClassName="NetworkingUnrealPlayerController")
|
||||||
|
+ActiveClassRedirects=(OldClassName="TP_ThirdPersonCharacter",NewClassName="NetworkingUnrealCharacter")
|
||||||
|
|
||||||
|
[/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings]
|
||||||
|
bEnablePlugin=True
|
||||||
|
bAllowNetworkConnection=True
|
||||||
|
SecurityToken=52FB3FBDE548C6C958B2DB8288CE22FC
|
||||||
|
bIncludeInShipping=False
|
||||||
|
bAllowExternalStartInShipping=False
|
||||||
|
bCompileAFSProject=False
|
||||||
|
bUseCompression=False
|
||||||
|
bLogFiles=False
|
||||||
|
bReportStats=False
|
||||||
|
ConnectionType=USBOnly
|
||||||
|
bUseManualIPAddress=False
|
||||||
|
ManualIPAddress=
|
||||||
|
|
||||||
@@ -0,0 +1,3 @@
|
|||||||
|
[/Script/EngineSettings.GeneralProjectSettings]
|
||||||
|
ProjectID=6C16A1EE594AB2EBFCC201948A6824E4
|
||||||
|
ProjectName=Third Person Game Template
|
||||||
@@ -0,0 +1,86 @@
|
|||||||
|
|
||||||
|
|
||||||
|
[/Script/Engine.InputSettings]
|
||||||
|
-AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
|
||||||
|
-AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
|
||||||
|
-AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
|
||||||
|
-AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
|
||||||
|
-AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
|
||||||
|
-AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
|
||||||
|
-AxisConfig=(AxisKeyName="Mouse2D",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
|
||||||
|
+AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MouseWheelAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="Gamepad_LeftTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="Gamepad_RightTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="Gamepad_Special_Left_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="Gamepad_Special_Left_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="Mouse2D",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="Vive_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="Vive_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="Vive_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="Vive_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="Vive_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="Vive_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MixedReality_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MixedReality_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MixedReality_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MixedReality_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MixedReality_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MixedReality_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MixedReality_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MixedReality_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="OculusTouch_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="OculusTouch_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="OculusTouch_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="OculusTouch_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="ValveIndex_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="ValveIndex_Left_Grip_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="ValveIndex_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="ValveIndex_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="ValveIndex_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="ValveIndex_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
bAltEnterTogglesFullscreen=True
|
||||||
|
bF11TogglesFullscreen=True
|
||||||
|
bUseMouseForTouch=False
|
||||||
|
bEnableMouseSmoothing=True
|
||||||
|
bEnableFOVScaling=True
|
||||||
|
bCaptureMouseOnLaunch=True
|
||||||
|
bEnableLegacyInputScales=True
|
||||||
|
bEnableMotionControls=True
|
||||||
|
bFilterInputByPlatformUser=False
|
||||||
|
bShouldFlushPressedKeysOnViewportFocusLost=True
|
||||||
|
bAlwaysShowTouchInterface=False
|
||||||
|
bShowConsoleOnFourFingerTap=True
|
||||||
|
bEnableGestureRecognizer=False
|
||||||
|
bUseAutocorrect=False
|
||||||
|
DefaultViewportMouseCaptureMode=CapturePermanently_IncludingInitialMouseDown
|
||||||
|
DefaultViewportMouseLockMode=LockOnCapture
|
||||||
|
FOVScale=0.011110
|
||||||
|
DoubleClickTime=0.200000
|
||||||
|
DefaultPlayerInputClass=/Script/EnhancedInput.EnhancedPlayerInput
|
||||||
|
DefaultInputComponentClass=/Script/EnhancedInput.EnhancedInputComponent
|
||||||
|
DefaultTouchInterface=None
|
||||||
|
-ConsoleKeys=Tilde
|
||||||
|
+ConsoleKeys=Tilde
|
||||||
|
|
||||||
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Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user